Summary

Baldur’s Gate 3continues to impress gamers more than a year after its release, and there’s a whole wall of awards at Larian Studios to prove it. In the spirit of an immersive plot and a detailed storyline, the Companions that join Tav’s adventuring party might start as one moral alignment and change to another depending on the choices that the player-created main character makes.

This might be why the writers and developers decided to leave theD&Dconcept of moral alignments out ofBaldur’s Gate 3.It’s still an interesting way to look at character development, story progression, and role-playing options, with even more to do and see in the Origin character storylines when it’s time to see the game from their point of view.

Wyll and Mizora in Baldur’s Gate 3

Updated June 24, 2025 by Kristy Ambrose:Several ongoing updates, patches, and new content have added new possibilities for every Companion in Baldur’s Gate 3 since its official launch last year, but Larian Studios is moving on and the changes and additions have come to an end.

That includes new intimate scenes, dialogue options, and perhaps changes or improvements to their ultimate fate. Make sure to chat with every Companion available at Withers' After-Party and learn how Tav’s friends, enemies, and lovers ended up after the defeat of the Netherbrain.

Baldur’s Gate 3 Tag Page Cover Art

The following information might contain Baldur’s Gate 3 spoilers because the character arcs of some companions affect their alignment, and by the end of the game, they might change depending on where Tav goes with them.

1Astarion

Alignment: Neutral Evil

Vampires are usually easy to classify as Lawful Evil because they have to follow a narrow set of rules. Astarion, however, when the story begins he’s a vampire spawn with an Illithid tadpole in his eye, and he’s wandering free of the well-ordered system that his master created for him, so he doesn’t fit into this category.

In the First Act, Astarion is using Tav to get the protection and information he needs and is generally selfish or flippant about the feelings of others. He’s not making long-term plans, but is more focused on survival than malevolence, making him Neutral Evil.

2Gale

Alignment: Neutral Good

Gale is one of the few companions that Tav can persuade to stay in the party even if they side with the Goblins and destroy the Druid Grove. His motives are mostly altruistic but benevolent, with some concern for others, but mainly focused on his own goals.

Characters that are Neutral Good don’t mind breaking the rules to reach a goal or get what they want. It’s an alignment that makes sense for a Wizard, a class that’s known for their love of study but is powerful enough to reject social norms. This is especially true for one as close to the Weave as Gale, so he works well in a mixed party and the player can keep him on an “evil” run.

3Halsin

Druids are always of a Neutral alignment because that’s how the Oakfather, one of the incarnations of Silvanus, operates in the natural world. Halsin’s actions indicate that he also has a good moral alignment because he sides with the Teiflings against the Goblins and demotes Kagha for starting the Rite of Thorns.

Halsin has an ambivalent view of his role as Arch Druid because the power of authority or the need tofollow strict rules isn’t importantto him, which is typical of a Neutral Good alignment. Kagha, in contrast, would be Neutral Evil because she’s willing to drive out or even kill people to consolidate her power.

Should the player succeed in finding Thaniel and Oliver and curing the Shadow-cursed Lands, Halsin will join them as a Companion. His fate is to return to the Underdark and rebuild Reithwin Town and Moonrise Towers, along with raising a small army of orphaned children, a fate that’s as good and wholesome as he is.

4Jaheira

Alignment: True Neutral

When Jaheira first appeared as a companion in the first two games in the franchise, she was True Neutral, and her alignment remained the same inBaldur’s Gate 3. It’s a difficult alignment to interpret and play, which is why it’s not very common, especially outside of the Druid class.

Jaheira always had a sharp tongue and little patience, which Tav learns the hard way, and she’s tough but fair. Her alignment makes her a reliable companion despite Tav’s choice of composition and also explains why she can stay friends with the outspoken and unpredictable Minsc.

As long as players rescue Minsc, Jaheira remains a possible Companion. After defeating the Netherbrain, should she survive as long, Jaheira spends her time rebuilding her hometown of Baldur’s Gate and fussing over her large family.

5Karlach

Alignment: Chaotic Good

She dances, cracks jokes, and approves when Tav adopts wayward animals or helps lost children. When Karlach is first introduced to the player, they have the option to kill her to complete Mizora’s quest, and players of a Good alignment who trust Wyll or side with the nearby Paladins of Tyr could still be tricked into slaying her.

It’s easy to conclude that this fun-loving and fire-spreading Barbarian is of a Chaotic Good alignment, even though she was in the employ of a powerful Fiend in Avernus. Karlach has a few possible endings, and thanks to some patches after release, not all of them are heartbreaking, and none of them change her solid Good alignment with one possible exception.

6Lae’zel

Alignment: Lawful Evil

Cold, calculating, and highly disciplined, most Gith fall into this category due to their upbringing and culture. The residents of Faerun don’t have a very high opinion of Gith because they tend to be ruthless. Shadowheart’s attitude towards Lae’zel, for example, indicates that there’s plenty of animosity on both sides.

When the game starts in the Nautiloid ship, Lae’zel immediately assumes the role of leader and looks at her companions in hierarchal terms. She also has a mission to fulfill and defers with passionate energy to the royal and military ranks of her people. These are all indications of Lawful Evil.

7Minsc

Rangers are the kind of classthat can be any alignment, and Minsc is Chaotic Good just like he was inBaldur’s Gate 1and2.His moral alignment might be the easiest of all to figure out, starting with his generally chaotic personality.

Minsc is an outspoken enemy of evil, so it’s obvious that he’s of a Good alignment. Put those two traits in one character and there’s the Chaotic Good alignment. Minsc doesn’t care about rules or protocol, and given his intelligence score those kinds of things might be too complex to process anyway.

8Minthara

Lawful Evil is the alignment of tyrants, vampire lords, devils, and other civilized but malevolent beings. SomeD&Dclasses don’t have a lot of choices when it comes to moral alignment, and Paladins are one example. Not all Paladins are Lawful Good, however, and Minthara is an example of one that follows the Lawful Evil path.

Even players who don’t recruit her will notice that she believes in a rigid hierarchy and strict rules to govern it. Minthara’s alignment is pretty solid throughout the game, and unlike other characters, she can’t be persuaded or intimidated into joining a party with benevolent intentions.

She might waver between Lawful or Neutral, but there were some new romantic options added, including an ending where the protagonist chooses to live with Minthara. Even if she doesn’t turn away from evil, at least she’s free of the Absolute.

9Shadowheart

Few other companions go through as dramatic an arc as Shadowheart,a Cleric of Sharwho’s on a mysterious and dangerous mission for her deity. The Lady of Loss is of a Neutral Evil alignment, and when Shadowheart escapes from the Nautiloid and joins the camp, she follows the same path as her goddess but her alignment changes depending on the path her story takes.

10Wyll

Alignment: Lawful Good

It’s an unusual alignment for the class that makes a deal with a devil to get their powers, but there’s a story behind Wyll the Warlock that makes sense. This goes back to the famous local story of the Blade of Frontiers, but Wyll tells the protagonist the parts that nobody else heard, and Mizora’s appearance explains it even more.

Wyll could be the most wholesomeof the companions. He’s great with kids, loves and forgives his estranged dad, and lost an eye in a fight to defend Baldur’s Gate. All of his possible endings are of good alignment in keeping with his lofty morals, and he can either take his father’s place as the wise and benevolent Duke or take on Zariel and her minions as the Blade of Avernus.