Summary
Incremental gamesare some of thebest games to play on mobile. They don’t require attention for long periods of time, rarely need lots of concentration, and almost play themselves in the background. For players who are always on the move, this might just be the best way to enjoy some gaming in their day-to-day lives.
Incremental, idle, and clicker games aren’t quite the same thing, but the terms are often used interchangeably. Idle refers to a game thatautomates a lot of actions, like how idle RPGs make combat play itself. Clicker games and incremental games are more similar, but incremental is a slightly broader term. Put simply, clicker games require some clicking.

Melvor Idleis an idle game for completionists who love to see numbers go up. Though it is clearly inspired byclassic MMORuneScape,Melvor Idleis an original take on the adventure incremental game genre.
Though its store pages mention “20+ skills,“Melvor Idlefeatures a growing number of abilities to grind to max level. Currently, there are 26 skills available, but there’s much more that players can look forward to. To fully complete the game, characters will have to acquire hundreds of weapons, items, potions, food, familiars, and more.

Idle Superpowersis a case of a combat-focused idle game. But while this and the roguelike element do shake things up compared to other games in the genre, it doesn’t strive too far from traditional idle games.
InIdle Superpowers, the player takes control of the new superhero in town. The game starts slow and simple, but soon, new mechanics are added, and the UI becomes cluttered. It’s not long before damage numbers and skill activation messages start cluttering the screen. While this might seem like a usability nightmare, those who play idle games know how satisfying the trek there is.

Idle Slayer, unlike many clicker games, requires playing the game actively for long after the introduction. In something likeCookie Clicker,players might be expected toclick on the big biscuitfor only the first few minutes. They might go back to clicking after obtaining certain items, but this rarely lasts more than a minute.
This isn’t the case inIdle Slayer. Here, clicking is an essential part of the game at all stages. While it’s wrapped into a traditional incremental game, the game proper is actually a platformer. That said,Idle Slayerencourages players to take time off by increasing the hero’s payout while the game is closed.

IfKittens Gamesounds like a fun, simple game about growing a village of cats in a forest, that’s correct. But fans widely considered it to be one of the most complex builder incremental games.
Kittens Gamechanges a lot in even a few hours, going from a relaxed text-based idle experience to, as the original website puts it, “aDark Soulsof incremental gaming.” Now, with that in mind, it should be noted that players can’t really lose atKittens Game. While getting stuck is possible, the game still has an active community and plenty of wiki entries and tutorials for beginners.

For those who want a bit ofdungeon crawling in their incremental games, there aren’t many other choices butCLICKPOCALYPSE 2. That doesn’t mean it isn’t a solid choice, though. The game begins looking like an idle combat RPG. That is, a dungeon crawler that mostly plays itself but soon reveals its incremental inspirations.
After leveling up their characters, players can look forward to unlocking class-specific skills that completely change the way the game works. Eventually, they’ll graduate to building monster farms, thus increasing monster spawns to raise their hero’s growth rate.

Leaf Blower Revolutionis a weird game. It starts off simple enough: clean the lawn of all those leaves. Maybe it’s too simple, as players don’t even start with a leaf blower. Soon, they’ll buy a rake, plant more trees to improve the leaf drop rate, and eventually install automatic leaf blower machines.
The game doesn’t really have a story to speak on. Instead, the protagonist keeps a journal detailing their progressing disbelief at how much care they put into their garden. What makes this work is thatLeaf Blower Revolutionfeatures active play elements, making the character’s journey hit a bit closer than usual.

SPACEPLANis kind of a weird entry in the genre. For one, it has a great presentation, active mechanics that mix well with the idle parts, and gameplay that follows the story very closely.
The story ofSPACEPLANis aparody of sci-fi tropes, following an astronaut and the ship’s AI during a space mission gone wrong. The two have been thrown into a weird potato-based reality and must make their way back to their own dimension. The player must research radars, probes, and dimension‑skipping devices to hopefully find their way home.

Much has already been said aboutCookie Clicker. While it’s not quite the first idle game (it’s a good decade late for that), it’s easily the most well-known example. It’s also what got many players into the genre. And most importantly, it’s still one of the most polished productions out there.
The premise ofCookie Clickeris simple enough: make cookies. It’s not clear why clicking on a cookie makes cookies, but that’s hardly the point. Soon enough, players will be gathering armies of biscuit-baking grannies, cookie farms, mines, and wizards.

A Dark Roomis quite old at this point, but it’s still worth getting into. Compared to most idle games, it’s relatively brief, and the idle elements soon give way to more active gameplay. Still, strong writing and a unique narrative focus make this a must for any idle game fan.
The best suggestion before playingA Dark Roomis to go in completely blind. The mobile version isn’t free, as so many games in the genre are, so that might be unreasonable for some players. Still, it’sthe unexpected twiststhat make this game so special.

Universal Paperclipsis one of those games that feels like it must have always existed. It might not be the most polished game in the genre, but to this day, it feels like the most realized version of the concept.
Compared to other classic idle games, the apps and web version look pretty shabby. Some users even report crashes so constant they makeUniversal Paperclipshard to play. Still, no other game, in the genre or outside, sells the sheer size of growth typical of the genre quite likeUniversal Paperclips.