War Robotsis anonline shooter game. People can create, customize, and use robots in epic battles to claim victory against their opponents. Domination, Beacon Rush, Team Deathmatch, Free-for-all, Skirmish, and Custom are the modes available in the game.

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The 6v6 multiplayer game providesmore than 50 distinct robotsto choose from in the game. These robots vary in size, shape, speed, and durability. Players can equip their robots with a number of weapons and equipment to enhance their abilities in the battle. However, people need to gain experience to unlock these weapons. Take a look atthe best light weaponsthat can be equipped on a Hardpoint inWar Robots.

Updated on June 27, 2025, by Chetan Shekar:War Robots has recently released an update with an exciting new event and game mode. The 8.1 update introduces players to a new robot faction called the Scavengers. Take part in the Hunting Grounds game mode during the Scavengers Rising event to finish challenging tasks and win valuable rewards.

Best light weapons in War Robots - Molot - Player deals increased damage at 1.5x speed with Molot

People can equip light weapons on their robots to attack enemies with fast projectiles and explosives. Light weapons can be unlocked early on in the game and provides a tactical advantage against opponents on nearly every map available in the game. Here’s a rundown ofthe most versatile light weapons in War Robotsthat offer players a competitive edge to their gameplay in 2022.

14Molot

Molot is a kinetic light weapon. It can be mounted on robots such as Ares, Gepard, and Griffin. The Tier I weapon is effective at dealing damage in mid and long-range. It has a low spread rate, even while covering large distances that are over 800 meters. However, it is not recommended to use Molot while fighting robots in close-range combat. Players can use the Jump ability to move further away from approaching enemies in battle.

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Best light weapons in War Robots - Gust - Player takes cover while using shotgun against enemies

People can accelerate the speed of the projectiles fired to1.5x its normal rateby holding it down for 3 seconds. It also deals double the damage to physical shields. The light weapon comes with a large capacity to hold ammunition for longer durations of combat.

13Gust

Gust is a dangerous weapon to use in close and mid-range combat. It is faster than many of the medium and heavy weapons such as Storm and Thunder. The shotgun can pierce energy and physical shields easily while shooting enemies within 200 meters.

It has a decreased reload rate,taking less than 5 secondsto refill the magazine. Players can pair Gust with Glory to increase the damage dealt by their robots. Canyon and Carrier are maps that have very little cover and allow players to annihilate enemies with Gust. It can be purchased for 1,500 Gold inWar Robots.

Best light weapons in War Robots - Marquess - Player uses energy weapon to hunt for enemies

12Marquess

Marquess is an energy weapon that deals more than1,000 damage per plasmoid. It has a small clip size that can carry 8 plasmoids per round. The Tier III weapon can be ineffective against brawler robots that can disable opponents in close-range combat. It is also ineffective against physical shields.

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People who use the robot Pursuer frequently will enjoy using Marquess. The Pursuer has 3 slots for light weapons, giving adequate firepower to destroy enemies. The ability Hunt activates stealth mode in the Pursuer to get closer to enemies with Gust by increasing its speed by up to 33% for 10 seconds.

11Rime

Rime is an expensive light weapon that can be unlocked for 6,000 Gold inWar Robots. The explosive weapon can deal over 300 damage per missile. It is a close-range weapon that canfreeze enemies in their pathand deals splash damage.

The Tier IV weapon has a large clip size and can hold 35 rockets per round. Players can also reload Rime while firing the weapon. Rime works well with weapons such as Cryo and Glacier that have similar freezing effects on their opponents in battle.

Best light weapons in War Robots - Rime - Player closes in on enemies for increased accuracy

10Aphid

Aphid is a light weapon that can be unlocked whenplayers reach Commander level 5in the game. The Tier I weapon will cost players 500 Gold in the store. The light homing missile weapon iseffective in close-range combat. People can easily shoot down enemies within 350 meters on any map.

Aphid takes 10 seconds to reload and has a capacity of 8 missiles. The light weapon deals high damage and can be shot over obstacles that are low on the map. The fast projectile speed of the weapon makes it hard for slower robots to dodge the attacks.

Light Weapons in War Robots - Aphid - Player shoot enemy with missiles

9Blaze

Blaze is a light weapon andcosts 5,000 Goldin the game. Players need to be at least level 20 to unlock the weapon for their robots. The Tier IV weapon deals 157 damage per liter and takes about 5 seconds to reload. It has a capacity of 200 liters. Blaze is good at dealing damage at close range and can penetrate most types of shields in battle.

The light weapon can be used tokill multiple enemy robotson the map. The reduced reload time makes it suitable for sustained combat. The special attribute of Blaze allows it to pass through physical and energy barriers.

Light Weapons in War Robots - Blaze - Player generates shield

8Gekko

Gekko is a Tier I weapon that can be unlocked at level 4. The light weapon can be purchased for 500 Gold in the store. Gekko can be used tokill enemies at long-rangeon maps such as Factory, Canyon, and Yamantau. The light weapon can deal 157 damage per charge. It has amaximum range of 1,100 metersand takes 11 seconds to reload.

Each clip of Gekko can hold 30 charges. The Tier I weapon can penetrate energy shields and force opponents to take cover while under attack. Since the Gekko can be reloaded at any time in battle, it is preferred by players that are good at destroying more than one robot in the round.

Light Weapons in War Robots - Gekko - Player strikes opponent at long-range

7Magnetar

Magnetar is a light weapon that can be unlocked at level 30 in the game. The Tier IV weapon deals 495 damage per round. It is most useful to strike enemies at mid-range and has amaximum range of 600 metersin battle. Magnetar has a capacity of 24 energy rounds and takes 5 seconds to reload.

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The Tier IV weapon has increased accuracy and does not spread out too wide while being shot. Although Magnetar iseffective at penetrating blue energy shields, it can not pass through physical shields inWar Robots.

6Magnum

Magnum is a light weapon that can be bought for 1,000 Gold in the game. Magnum can beunlocked early on in the gameby reaching level 2. The Tier I weapon deals 870 damage per plasmoid and has an unlimited capacity for ammunition. It does not need to be reloaded and can be shot without interruption.

People can equip Magnum to deal devastating damage in close-range combat. The light weapon has an increased rate of fire and has high accuracy.The unlimited ammo and its projectile speed can be lethal to robotsthat are guarded by energy shields.

Light Weapons in War Robots - Magnetar - Player destroys opponent at mid-range

5Noricum

Noricum is a light weapon that can be purchased for 290,000 Silver in the game. The Tier II weapon can be unlocked at level 5.Noricum deals 610 damage per rocketand has a total capacity of 14 rockets. It has a comparatively longer reload time and takes 15 seconds to restock the magazine.

The long-range weapon can be used to shoot enemies at distances up to 1,100 meters. It is equipped by people that play maps Dreadnought, Rome, and Yamantau frequently. The longer reload time of Noricum gives opponents a chance to regenerate their shields in battle.

Light Weapons in War Robots - Magnum - Player shoots enemy at close-range

Light Weapons in War Robots - Noricum - Player deals damage to opponents at long-range