Summary

A good setting is massively important for a video game, especially in theopen-world genre. While what players actually do inside these worlds is important, the aesthetic, vibe, and layout of the area is what many of these titles live and die on. The titles below piqued gamers' interests not only by being compelling gameplay experiences, but also by taking place in analternate history city.

This kind of setting gives the developers more freedom in crafting their story, making for a more interesting game all around.An alternate historycan be used as a form of escapism just as much as it can be used to make real-world commentary.

This list focuses on the city itself, so there are some alternate history games that did not make the list because they do not focus on or include a specific city. Still, games likeMetal Gear Solid 5: The Phantom PainandFalloutdeserve a shoutout for being great alternate history games, even if they don’t earn a rank here.

While all the games in the series could be on this list in some way,Vice Citygets the nodbecause of its dedication to recreating 1980s America. It takes an already flamboyant and extravagant decade and further accentuates all of those standout features by imagining an alternate version of Miami.

The alternate history affects more than just a city in Florida with a different name, though. The radio still mentions US events similar to the real-world, but in a slightly different context, such as the decades-long Cold War. Where recentGrand Theft Autotitles are a satirical snapshot of the country during the time of the game’s release,Vice Cityremains relevant because the 1980s still has a similar place in modern culture as it did in 2002.

WhileRed Dead Redemptiontakes place in fictional cities, the Wild West feels too similar the actual historical era to really feel like a proper alternate history.

The recentWolfensteingames' alternate historysetting rides the line between the comic-book cathartic violence of slaughtering Nazis, and a somber warning of how Fascism destroys society. The two mainline games in the newer series are linear shooters with some open environments, but the cooperative spin-off,Youngblood,is an open-world game developed in collaboration with developer Arkane Leon.

Players control BJ Blazkowicz’s two daughters, Zofia and Jess, as they complete missions on the streets of occupied Paris. It is nice to tackle side missions and other objectives at one’s leisure, but the real stars of the show are still the linear levels when players are progressing through the story. Being a side-story,Youngblooddoes not quite have the same narrative impact asThe New OrderorThe New Colossus,but it is still fun to play through with a friend.

The game’s structure is remiscent of the 2009Wolfensteingame, which took place in a small fictional town that players could freely explore between missions.

Homefront: The Revolutionis a classic case of a game that is both a sequel and a reboot. The alternate history from the firstHomefrontis similar here, in that it takes place in a world where North Korea invades the United States. It is different in thatThe Revolution’stimeline moves the invasion back to the 1970s, and has the country already occupied by the time the game starts.

It is a sequel from a gameplay perspective though, in that the game progresses from a linear shooter into an open-world FPS and back again. Players resist the North Korean occupation in an open-world Philadelphia, a rare setting for a video game. Unlike otheropen-world FPS series likeFar Cry,the urban environment makes for more crowded geometry, which drastically changes the way shootouts feel.

InWe Happy Few, a successful assassination of Franklin Roosevelt creates a domino effect that leads to Germany successfully occupying all of England during World War 2; all of it, except for game’s setting of Wellington Wells, that is.

The survival gameplaytasks players with scrounging for materials and weapons throughout the urban environment. They also have to balance, or outright refuse, usage of the game’s fictional hallucinogen, Joy, that is the crux of the plot. Some elements of the environment are procedurally generated, ensuring a slightly different playthrough for everyone. The unique setting is shrouded in mystery from the start, but the game provides answers as to why the town’s populace are mostly trapped in a hallucinogenic haze.

S.T.A.L.K.E.R.is set in a world where a second, more mysterious disaster occurred in the area surrounding the Chornobyl disaster of 1986. This second catastrophe ruined even more of the area andspawned strange creaturesand unexplained phenoma. It is a survival game that is set in this mysterious location, where players have to deal with deadly creatures along with the inhabitants of the Zone, who explore it for its treasures and the promises some believe it holds. Every item has weight to it, including bullets, forcing players to choose their inventory carefully.

In real life, Pripyat is cordoned off because of massive amounts of radiation, making it uninhabitable. Scientists are there to study the area and its changes over time. InS.T.A.L.K.E.R.,more fantastic experiments went on in Pripyat and the Chornobyl nuclear power plant that directly resulted in the anomalies seen in the Zone, which defy the laws of physics and nature. Players exploringS.T.A.L.K.E.R.‘sdepiction of Pripyat can withness both the history of the anomalies, and the anomalies themselves.

Guided tours of the Chornobyl exclusion zone have ceased since the beginning Russia’s invasion of Ukraine on June 06, 2025.