Destiny 2’s Trials of Osiris is a highly competitive PvP mode that becomes available to play every weekend. The mode is highly challenging, requiring players to compete against other teams in a series of elimination matches, with the ultimate goal of reaching Flawless status by winning seven matches in a row without any losses. One of the aspects ofDestiny 2’s Trials of Osiris that has been a point of contention among some players is the lack of map rotation that’s not on a weekly basis.

First and foremost, a map rotation would help to keep the mode fresh and exciting for players. Currently,Trials of Osiris playersplay on one map repeatedly for that given weekend. It is easy to see how this can become monotonous over time. A map rotation would allow for more maps to be playable on a daily basis, keeping the mode more dynamic. This would makeDestiny 2’s Trials of Osiris fundamentally less repetitive and require players and teams to adapt and adjust to new environments more often. This could also have the benefit of making Trials of Osiris more accessible for a wider range of PvP players.

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Rotating Maps in Destiny 2’s Trials Would Benefit From Lightfall’s Loadout Overhaul

Secondly, a map rotation would help to address issues of Loadout repetition. In the current state of the game, certain maps in Trials of Osiris are deemed more favorable for specificDestiny 2Exotics, weapons, armor, and subclass Loadouts. For example, a build that focuses on Void Overshield generation with close-range weaponry like Shotguns on the smaller Trials maps. This can create a stifling feeling for players who want to play Trials but are forced to conform to a specific meta Loadout for that weekend. A map rotation would help to address this issue by ensuring that no single map is overused and allowing players to use a wider variety of Loadouts each weekend.

Furthermore, a map rotation would encourage players to employ more different strategies. Currently, with the same map every weekend, most players tend to use the same initial strategy repeatedly from round to round, like rushing from multiple angles all at once or hanging back and sniping while denying ground through AOE area control. This can result in a stale gameplay experience throughout the weekend, leading to frustration and potential burnout, especially if players are actively trying to get aFlawless Trials ticket completion. A map rotation would encourage players to experiment with how they tackle each map from match to match.

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It Can Get Tiring To Repeatedly Play on Same Map in Destiny 2

In addition, a map rotation system would provide another opportunity forBungie to gather feedback from the communityfrom the perspective of some of the more hardcore PvP crowd. By having an always-changing map rotation and gauging the community’s response, Bungie could use this information to improve future Trials modes. This could create more interesting map and mode combinations for players to compete. The result could be a more collaborative relationship between the developers and the Trials playerbase, resulting in a more satisfying competitive experience for everyone involved.

Ultimately, implementing a map rotation system inDestiny 2’s Trials of Osiriswould provide numerous benefits. It would keep the mode fresh and exciting, address repetition issues, encourage players to use a wider range of weapons and strategies, and provide an opportunity for Bungie to gather feedback about Trials. Last weekend, Trials players were able to play on Javelin-4 instead of the map that was slated for those days. Players were pretty thrilled at the unexpected map, and that shows how regularly rotating maps in Trials of Osiris could be appreciated by the community.

Destiny 2is available on PC, PS4, PS5, Stadia, Xbox One, and Xbox Series X/S.

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