Fire Emblem Warriors: Three Hopesfeaturesa detailed and highly customizable class system, allowing players to specialize each unit in a variety of different ways. A lesser-known aspect of this is the existence of a hidden “innate skill” for each character, which can only be unlocked by mastering a specific class that is not one of their recommended classes. This guide will break down all of the unique skills and explain how to unlock them.
Fire Emblem Warriors: Three Hopesis a hack and slash action game developed by Omega Force and published by Nintendo. Set in the world of Fodlan, but in a different timeline toFire Emblem: Three Houses, the game follows the journey of a mercenary named Shez whose presence in the story alters it drastically from the previous game. Joining one of the Three Houses of the Officer’s Academy, and later the army of one of Fodlan’s three main factions, Shez joins up with familiar faces in a new story that follows one of three possible routes.

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Proficient Witstrike - Mortal Savant
The Proficient Witstrike skill allows the unit to calculate all their damage using their magic stat, making it possible formagic-focused unitsto excel in physical classes like Mortal Savant, War Master, or Pegasus Knight. Unlocking this skill requires an eligible unit to master the Mortal Savant class. Only the following characters will receive this skill:
Gather - Trickster
The Gather skill causes a unit to pull nearby enemies in front of them right at the start of their regular combo. This allows them to cluster enemies close together to maximize damage. Gather is unlocked by eligible units when they master the Trickster class. The following characters can receive this skill:
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Range Master - Dark Knight/Holy Knight
The Range Master skill greatly increases the range of the unit’s attacks, allowing them to lash out over great distances and pull even more foes into their combos. For the majority of eligible characters, this is unlocked by Mastering Dark Knight, though Marianne and Seteth must instead master Holy Knight. The following characters can receive this skill:
Exalted Breath - Holy Knight
The Exalted Breath skill is excellent for users of recovery magic, allowing them to restore their awakening gauge relative to the amount of healing they do with their magic. Unfortunately, none of the characters with a natural affinity forthe priest or bishop classescan learn this skill, but it is still very useful on certain units. Unlocked by eligible units when mastering the Holy Knight class, this skill can be obtained by the following units:
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Flyswatter - Falcon Knight
The Flyswatter skill is a very valuable skill for pressing the advantage, improving the rate at which the warrior and awakening gauges fill when attacking foes that have been launched into the air. Available to eligible units by mastering the Falcon Knight class, here are the candidates:
The Ironclad skill makes for an exceptionally powerful addition to defense-focused characters, allowing them to nullify attacks that would break, penetrate, or otherwise bypass their guard. This allows units to safely block combat arts that would normally break through their guard without any fear. This skill is unlocked by having eligible units master the Great Knight class, here are the units that can acquire it:

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Inspiring Agility - Great Knight
A more offensive skill than Ironclad, Inspiring Agility allows the unit to use dash attacks regardless of their current class. This gives them the ability to more easily string together combos while evading enemies. Unlocked by mastering Great Knight with an eligible unit, here are the characters who can learn this skill:
Heaviest Hitter - Wyvern Lord
Another excellent offensive skill, Heaviest Hitter causes the unit’s strong attacks to produce the stun gauge at a high rate, making it far easier to stun foes and unleash a critical rush. The skill is unlocked by masteringthe Wyvern Lord classwith one of the following units:
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Domineer - Wyvern Lord
Keeping in theme with Heaviest Hitter, Domineer is a powerful offensive skill that boosts damage dealt to any unit that is on foot. Fittingly, this is learned by masteringthe Wyvern Lord classwith one of the following units:
Sharpshooter - Bow Knight
An excellent skill for taking down weaker foes, Sharpshooter causes critical hits to have a chance of defeating any non-commander unit instantly. This is great for clearing space and getting rid of annoying soldiers, and can be unlocked by Mastering Bow Knight as one of the following characters:
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Prepared to Die - War Master
This skill causes the warrior gauge to quickly restore when HP is below a certain threshold and the warrior gauge has less than one bar filled. This allows characters to pull out warrior specials quickly during dangerous situations. The following characters can learn this skill by masteringthe War Master class:
Nullify Magic - Gremory/Dark Bishop/Dark Knight
This exceptionally powerful skill allows the unit to completely nullify damage from offensive magic, allowing them effective immunity to magical damage and giving them an edge over some ofFire Emblem’s strong magic users. This makes it one of the most powerful skills in the game, and it can be acquired by mastering Gremory, Dark Bishop, or Dark Knight, depending on the specific unit.
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Gatekeeper
The Gatekeeper inFire Emblemis something of a special case, able to learn every innate ability except for Flyswatter by mastering the following classes:
Fire Emblem Warriors: Three Hopesis available for Nintendo Switch.
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