Summary
By all accounts,Marvel’s Spider-Man 2is proving to be a fantastic superhero experience.Marvel’s Spider-Man 2’s immediate critical receptionhas been astoundingly positive, with countless reviews claiming that the sequel delivers everything that fans wanted and much more. Of course, this is excellent news for Insomniac Games, a studio that continuously delivers excellent games, but rarely sees the critical reception it deserves. While this is all extremely positive for everyone involved, it does put even more pressure onMarvel’s Wolverine.
Marvel’s Wolverinealready had a great deal of pressure on its shoulders from the get-go, but now thatSpider-Man 2has pushed the studio into PlayStation’s top echelon of developers, there’s an even greater expectation thatMarvel’s Wolverinewill be another home run for Insomniac. It’s incredibly important that Insomniac getsWolverineright, and while it may be well into development by now, it isn’t too late to listen to some feedback surroundingSpider-Man 2, and there’s one point of contention that might be worth keeping in mind.
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Marvel’s Wolverine Should Keep Spider-Man 2’s Platinum In Mind
Marvel’s Spider-Man 2is out nowand some fans have been very vocal about its reported length. During their reviews, many outlets claimed that they had fully completedMarvel’s Spider-Man 2and earned its Platinum trophy in around 30 hours. This immediately alarmed some fans, worrying them that there wouldn’t be as much content in the long-awaited sequel as they’d hoped.
However, this point of contention might be a little redundant. The firstMarvel’s Spider-Manhad a Platinum that took players around 25 hours on average, which would seemingly imply that the sequel has at least another five hours of content than its predecessor. On top of that, many outlets are stating thatMarvel’s Spider-Man 2’s many quality-of-life improvementsalso factor into the game’s completion time. With faster web-swinging and the ability to instantly fast-travel to any location on the map,Marvel’s Spider-Man 2cuts down a lot of the loading and traversal times from previous entries, meaning that the experience is simply more streamlined than past entries.
Insomniac Games has a pretty long history of putting out great Platinums, albeit ones that aren’t usually too difficult. BothMarvel’s Spider-ManandMiles Moraleshad trophy lists that were very straightforward, asking players to simply collect all items and complete the story once or twice, andRatchet and Clank: Rift Apart’s trophies/achievements followed suit. The joy of Insomniac’s Platinum journeys is that they don’t take too long, and they don’t require too many repetitive activities; instead, they encourage players to spend more time with the games' excellent mechanics. Still, it seems as though some fans would prefer a bit more of a challenge in Insomniac’s future projects.
WhileMarvel’s Spider-Man 2will probably offer more than enough content for fans to enjoy, this idea of a longer and more complex Platinum is still something that Insomniac should keep in mind forMarvel’s Wolverine. However, it shouldn’t just be long for the sake of it. It would be great ifMarvel’s Wolverine’s Platinum journeytook a few more hours than previous Insomniac titles, but only if it feels natural and fun to achieve. Nobody wants to spend countless hours grinding away in some mundane minigame just for the sake of a Platinum trophy, and it feels like Insomniac already knows that.