The game industry is no stranger to roleplay. MMORPGs and other multiplayer games have always had a habit of developing communities of fans who like to play the game as their characters.Tabletop RPGs likeDungeons and Dragonsare another great example of roleplay serving as a key component in enjoying games. Today, however, roleplay gets handled really differently.Grand Theft Auto Online’s NoPixel server is a really famous server where Twitch streamers and casual players get together to roleplay characters in Los Santos, but NoPixel is only one installation in a sea of servers of the same kind.

Even though roleplay pervades the games industry, nobody quite expectedGrand Theft Auto 5’s online multiplayer component to become best known for roleplay servers. Roleplay has existed for a while, but it was always a relatively fringe part of online multiplayer games ofGrand Theft Auto Online’s breed. It seems that roleplay is getting more and more popular in the gaming community; after all, theseGrand Theft AutoRP servers are only one of a few examples of how common roleplay is now. Maybe the video game industry needs to pay attention to this and start catering to a newfound mainstream love to roleplay in gaming.

Critical Role

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Grand Theft Auto Exemplifies Roleplay’s Rise

The popularity ofGrand Theft Auto OnlineRP streams can’t be understated. Some of Twitch’s most popular streamers, including famedAmong Usstreamer Sykkuno orcontroversial retiredOverwatchpro xQc, are spending tons of time on the NoPixel RP server, attracting tens of thousands of viewers. The popularity is still on the rise, too. Streamers like Disguised Toast, who didn’t join NoPixel at the start, are getting in on the game. The popularity ofGTA Online’s NoPixel server suggests that streamers and viewers alike are really interested in roleplay and the character dynamics that streamers come up with.

Roleplay’s increasing online popularity isn’t limited to NoPixel, though. The aforementionedDungeons and Dragonsdeserves a lot of credit for making roleplay very mainstream. AlthoughDungeons and Dragonshas famously been successfulfor many years, its modern popularity has a lot to do with platforms like Twitch. Critical Role is a great example of people coming together to play RP-heavyDungeons and Dragonson-camera. While that’s gone a long way to attracting players to the tabletop campaign in general, it’s important to note that lots of viewers followCritical Rolenot for the game, but for the story.

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There’s other instances of RP becoming more popular. Other multiplayer games likeNo Man’s Skyhave developed roleplay components, andthe famous Dream SMPled byMinecraftstreamer Dream attracts tons of viewers to aMinecraftroleplay series. All of this adds up to an overwhelming amount of evidence that roleplay isn’t fringe anymore. People enjoy it a lot, actually, and are constantly finding new games that are suitable for roleplay. If this is an important part of what the gaming community looks like now, then game developers need to take notice.

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Developers Should Follow Grand Theft Auto NoPixel’s Footsteps

It should be noted that RP servers like NoPixel haven’t been achieved using justGrand Theft Auto Online.The people that run servers like NoPixelare modders who work hard to come up with new mechanics that give players ways to engage with the world just like their characters would engage with the real world; everything from crimes with skill checks to expanded smartphones. The depth of the modding that goes into servers like NoPixel should give game developers a clue on how to support the roleplay community. If a game likeGrand Theft Autoallows for private multiplayer servers, maybe developers can offer plugins and mods that make roleplay possible.

Of course, that’s a lot of work for targeting a specific demographic. There’s still less intensive ways that RP can be supported as well. For example,an MMO likeNo Man’s SkyorWorld of Warcraftcan run in-game events that find ways to reward roleplay instead. Small additions to the game acknowledging big RP moments or events, encouraging fans to share character backstories or RP with the developers, can go a long way to making the roleplay community feel welcome.

Tony shows the player character their new nightclub they’ve bought.

Roleplay-centric tabletop games likeDungeons and Dragonsmight encourage roleplay with supplemental books that help players anxious about but interested in roleplay learn more about it. If developers foster a positive roleplay environment like this, it can attract a ton of players to the game, being a boon to the game’s sales and bolstering the community.

Grand Theft Auto’s Bond with NoPixel

It’s so fascinating to see how NoPixel has completely changed perception ofGrand Theft Autoand roleplay in general. It’s much harder to find a Twitch streamer playing singleplayerGTA 5or playing ona normalGTA Onlineserverthan it is to find someone playing on aGTAroleplay server, which would’ve been strange and surprising a few years ago. Roleplay is becoming mainstream in a fascinating way. NoPixel probably owes a lot toDungeons and Dragonsfor making roleplay popular, but NoPixel is doing a lot of heavy lifting when it comes to making roleplay mainstream in video games. It’s a big transition that most people probably didn’t see coming.

ManyGrand Theft Autofans wonder when Rockstar is going to releasedGrand Theft Auto 6,but the surge in popularity thatGrand Theft Auto Onlineis experiencing might actually mean Rockstar decides to take its time withGTA 6,even more than it already has. Some players might ultimately resent NoPixel and its peers for that, but overall, NoPixel is doing a good thing.

Servers like NoPixel are offering a new way to enjoy a game that lots of people already enjoyed, which is a rare and beautiful thing. SinceGTA Onlineroleplay isshaping Twitch viewership so much, it’s probably going to impact the gaming community in a similarly heavy way. Fans will have to wait and see to find out how NoPixel will affect gaming long-term.

Grand Theft Auto 5is available now on PC, PS3, PS4, Xbox 360, and Xbox One. PS5 and Xbox Series X versions will release on June 21, 2025.

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